Space Ashes Content Streched
Space Ashes » Devlog
My first planned realistic objective was to create a game of around 15 levels. But the fact is that I have enough content to stretch this to 20 or 25 levels without diluting the fun and challenge. So guess what: I'll do it. I'm planning to release the game on late 2018.
Here is my to p priority on the to do list:
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Space Ashes
A ship is sent on space stations to burn swarming and unknown forms of vegetation.
More posts
- v1.2Oct 12, 2018
- Ready to burn!Oct 08, 2018
- Steam!Sep 11, 2018
- Trailer!!!Sep 01, 2018
- Time for BETA!Jun 13, 2018
- Fixing a Design FlawApr 28, 2018
- New and Final DemoApr 16, 2018
- New Demo SoonApr 13, 2018
- Hidden rooms, teleporter and lasers!Mar 17, 2018
- Second boss completedJan 14, 2018
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